Get Drunk With Satan In Afterparty – Watch The E3 Gameplay Demo
While we were watching and waiting for big games from our favorite franchises to be announced at E3 2018, a few very promising indie titles may have slipped under the radar. One of those games is Afterparty , an upcoming game from Night School Studio, which brought us the simple, but highly acclaimed and brilliantly atmospheric Oxenfree . In Oxenfree, players solved puzzles and made choices that affected their characters, but it looks like Afterparty has expanded on that concept with a bigger world, neon-infused graphics with much greater detail, and a more in-depth experience overall. I'm hoping that it will be a multi-layered experience, building on the atmospheric feel of Oxenfree, but expanding the story and giving the characters a greater range of emotion and humor.
Details aside, Afterparty promises players the opportunity to get plastered with Satan. That in itself brings the game to the forefront of completely original storylines and if it's done well and the game is entertaining and playable, it just might be a hit. With a combination of uniqueness, atmosphere, humor, and nuanced themes like friendship and good vs. evil, this will be one to watch.
Sean Krankel, co-founder and studio director of Night School Studio, gives a colorful description of the gameplay:
“I think it’s fair to say that if any of us turns up in Hell, our first priority will be to GTFO and get sloshed with our best friend. We want to give players real agency in accomplishing those goals,” said Sean. “Players can chat up demons and the deceased using a new dialogue system, challenge them to Satanic bar games, and drink from a huge menu of infernal cocktails, all with game-changing abilities.”
Dark but with a sense of humor, Afterparty appears to be driven by the immersive story, and every compelling story must have engaging characters that players can relate to in some way, or at the very least, hope to see succeed. Janina Gavankar (Star Wars: Battlefront II, True Blood) will voice Lola, one of Afterparty’s two playable characters.
“Milo is a lost puppy without Lola, and Lola loves him for it. She’s protective to the death, and even after death,” said Janina of her role. “She didn’t even like drinking when she was alive, but how could anything get worse? When in hell, do as the demons do.”
Alternatively, players will split their time and also play as Milo. From Night School Studio:
As both Milo and Lola, the player will experience a neon-drenched vision of Hell for a wild, bar-hopping night. Exploring an interconnected network of underworld islands via the River Styx, players will be sucked into the lives of a variety of hellions’ storylines, each of which ripples into the next. What happens by the end of the night is completely up to the player.
"We wanted to merge a heavily player-driven narrative with outlandish comedy that feels surprising and spontaneous," said Adam Hines, co-founder and lead writer. "So the player not only defines their adventure, but directly creates the outrageous situations that make any great ‘crazy night out’ story worth telling."
Watch the E3 Gameplay Demo of Afterparty:
Afterparty will release in 2019.